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  • MODIFICATION DETECTOR

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    The project is a restoration of "That Very Stalker" for the period 2002-2003. The main goal of the project is to restore the stalker in the form it would have been if it had been released in mid-late 2003. The plot of the mod is almost completely rewritten compared to the old versions, and the original story "Children of the Zone" serves as a basis...


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    Multiplayer modification based on the improved Call of Pripyat engine, aimed at Free Play. The game features a quest system, accounts and saving game progress, voice chat, trading with NPCs, as well as a seamless location containing 7 combined levels: Jupiter Outskirts, Pripyat (ZP and TC), X8, Overpass, Chernobyl Nuclear Power Plant and Generators.


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    A certain Slow hires an experienced killer nicknamed Thomas to eliminate a group of stalkers on the territory of the Chernobyl Exclusion Zone. However, behind a seemingly simple contract killing, there is something more that makes Thomas break his rules and, instead of fulfilling the contract, start playing his own game, unraveling a tangle of events that began 20 years ago.


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    The fourth and final part of the "Ermak" series. A soldier, a mercenary, a stalker, an adept of the Zone... Ermak has been in so many different shoes over the years. So many adventures, so many discoveries, so many losses, so many mistakes. Having entered these lands, he made a silent contract with the Zone, it gave him what he wanted, and now it was time to pay for his sins...


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    The stalker was moving along Limansk, but suddenly there was an emission. In the south of the city, the tunnels were blocked, and in the north, the passage was blocked by anomalies. Now you need to find a way out and do it as quickly as possible. The third part of the mod series "Exit from Limansk" includes all the previous parts, and also completes the story. The game will last 1-2 hours. 


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    An attempt to recreate STALKER Mobile 3D from 2007 on Java phones (j2me) in almost the same form as it was on phones, the same mechanics, the same characters, locations and plot, the only difference is a slightly modified interface. (Still the same rail shooter with shooting at targets like in a shooting gallery, without free walking and with a linear plot "they lead you by the hand").


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    The purpose of the addon is to create a single pack of cars of the highest development. The game has a completely redesigned physics of cars, which is very close to the real one, but with the preservation of some arcade elements that facilitate control. Thanks to the new physics, the car can maintain control on an uneven road even at high speed. The new car fleet includes many cars of high detail and at the same time fully functional. Most of the cars are converted from other games. All cars were modified and optimized for Stalker. Each car has working doors, and most also have a trunk and a hood. 


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    The episode is based on Sergey Yakushev's story "It was raining in the Zone again..." from the collection "Clear Sky". The plot starts parallel to the end of the "Pre-Hibernation" mod. The Wanderer and his two comrades - Amon and Zapara - leave the "Rostok" plant and move to the Military Warehouses...


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    The third and final episode of the "Alien Among Aliens" modification series will tell about a stalker nicknamed Likhach. The stalker survived the death of his group in 2021, and for three years he has been drinking away his grief without leaving the bar. But this can't go on forever, can it? ... At the same time, a series of equally significant events related to the "Architects" group is brewing in the Zone. Before playing the modification, it is recommended to familiarize yourself with its first and second episodes for a clearer understanding of the plot.


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    Another injection. Arthur barely survived. Obsessive thoughts were spinning in his head, thoughts about that unfortunate man his brother had run over, about their dead father, about their addiction... It seemed that his body, like his mind, was rotting from the inside. The day came when there was no other way out except to send them to the so-called "Exclusion Zone". Sam, their old acquaintance, agreed to accept two unlucky semblances of people into his brigade. The Exclusion Zone turned out to be not the place they had imagined. The image dissipated, and with it the hope for a bright future...


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    For a long time, no one has been able to do anything to counter the organized crime in District 4. No one has information about the leaders of the main gangs, their weapons and goals. Attempts to destroy crime have led to nothing, the district is becoming truly dangerous. By decision of Western intelligence agencies, mercenary squads were sent to the outskirts of the district to conduct reconnaissance of the area. For a long time, the syndicate did not make progress in collecting information, but soon they managed to contact the bandits. This day will change the life of the main character forever. He will not only learn to use all his skills for reconnaissance and survival, but also become a Legend ...


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    The project is designed for those players who are interested in exploring territories, as well as searching for and solving puzzles. Several small plot lines have been prepared for players, practically unrelated to each other, so the passage will be non-linear. The main character of the game will be the familiar Degtyarev. The hero's path will begin on the Cordon with a search for documents, but will later be laid through both ground and underground laboratories. Among the levels there will be already familiar, but significantly redesigned locations, where the author did not forget to add unique anomalies and notable points of interest. Compared to previous parts of the series, the plot and quests have changed greatly, so it will not be possible to complete the game from old memory. The mod was developed based on the Call of Pripyat game and is distributed as a repack without the need to install the original.


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    "STALKER FPL" is a spin-off of the "Between Heaven and Earth" modification, which is a story modification with freeplay notes. The location pack of the modification consists of 7 locations. 


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    In the process of trying to find a way out of Pripyat, Lavr met a man named Alexander Volkov. He told him about a man who could help in finding a way out. According to him, this man went towards a long-forgotten village and he should be looked for there. Well, this is probably his only chance, which he has no right to miss. Having collected all his things, he went to this mysterious village. The game takes 2 hours to complete, and 80% of the mod consists of dialogues and texts. There is a voice acting, a modified weapon and weather pack. 


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    The story centers on a newbie stalker named Dimak. As the story progresses, players will learn a certain Secret of the Zone, and in the process, meet new characters and ride cars. The presence of in-game videos, a small weapon pack, graphics fixes, and other game improvements is announced. The mod was developed based on Shadow of Chernobyl with a clear emphasis on humor.


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    Stalker Likhach finds an unknown artifact in the x18 laboratory. As it turns out later, it does not have the usual properties, but it is difficult to get rid of. The artifact belongs to the category of "parasites" because it can teleport the owner to any point in the zone at any time. This is what happens to the main character. Meanwhile, on the Cordon, stalkers continue to get infected with an unknown virus. Before playing the modification, I recommend familiarizing yourself with the trilogy of mods "Alien Among Aliens" for a clearer understanding of the plot.


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    Have you ever had to lie down on the green grass with a sense of accomplishment and accidentally crush an annoying dragonfly?.. After that, your life literally turns upside down... The game's plot begins to develop immediately after the events of the original "Shadows of Chernobyl" when Strelok destroys the "O-Consciousness" and the Zone ceases to exist.
    But... Everything is so... and not quite so... The main character finds himself in Pripyat - a city that is blocked by unknown forces and a phenomenon of an unknown nature. There is no exit from the city, but for some reason "entrances" for the chosen ones exist. And his goal is to find a way to leave this closed space. In the course of solving this problem, Marked One meets many old acquaintances locked in this "cauldron", as well as new characters; they all have their own personal goals that determine their actions


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    The plot, which will last only 30-40 minutes, tells the story of a mercenary nicknamed Sickle. His task is to free his squad, which is held captive by a group of other mercenaries. Whether Sickle will be able to complete the task, and how he will do it, is proposed to find out during the quest chain. The action will take place in a new location. The development was carried out on the Shadow of Chernobyl base by a newbie modder.


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    Deserter Anna "Angel" - a member of the "Debt" group, works for the Military to avoid time on the mainland. After another raid with her partner, her commander-in-chief recommends the girl to do boring and unpleasant work in exchange for freedom. The modification is a spin-off of Delayed Death.


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    Это не просто дополнение на ЧН, а история, открывающая новую линию во вселенной S.T.A.L.K.E.R`а. Сюжет мода полностью соответствует сюжету книги о Возрожденном, которая пишется Автором. Мод Reborn ("Возрождённый") задуман Автором в 2-х частях - "Артефакты смерти" и "Двойники". *Кроме данной версии public version (публичной), существует author's version (авторская версия). В авторской версии оставлено все, что было убрано в публичной версии из соображений цензуры.


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    Рады представить вашему вниманию новую версию - OGSM CS 1.8 Community Edition, которая содержит в себе порядка 200 исправлений и улучшений в сравнении с предыдущей версией. Это стало возможным благодаря коллективным усилиям нашей команды и сообщества сталкеров, создавших «Народный патч».


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    Данная модификация является полностью официальным ответвлением ставшего уже знаменитым по обе стороны океана глобального мода для Зова Припяти "MISERY"